
ARC Raiders' Flashpoint Update? More Like Crashpoint — PlayStation 5 and Pro Players Can't Stop Crashing
ARC Raiders' Flashpoint update dropped on March 31, and within hours, PlayStation 5 and PS5 Pro players started reporting the same thing: hard crashes, frozen screens, and full system restarts mid-raid. The timing couldn't be worse. Embark Studios just shipped the biggest content drop since Headwinds — a new map condition, a new ARC enemy type, two new weapons, and matchmaking improvements — and a significant chunk of the console player base can't stay connected long enough to experience any of it.
I've been dealing with this personally. My PS5 Pro has been crashing consistently during expeditions, sometimes in the loading screen, sometimes twenty minutes into a run when I'm loaded with loot. The frustration isn't just the crash itself — it's the uncertainty of whether you'll get the reconnect prompt or lose everything.
This isn't a fringe issue. Community reports across Reddit, Steam forums, Facebook groups, and tech support sites paint a clear picture: PlayStation 5 and PS5 Pro owners are both affected, with PS5 Pro performance mode appearing to be a particularly common trigger. Embark has acknowledged stability problems post-Flashpoint and shipped a PC hotfix, but a dedicated console fix hasn't landed yet.
What the Flashpoint Update Changed
Patch 1.22.0 touched multiple game systems simultaneously — the kind of update that tends to expose platform-specific bugs.

The headline additions include:
- Close Scrutiny ARC Operation — a new map condition that strips down loot spawns but drops a heavily guarded ARC Assessor onto the map
- The Vaporizer — a new drone-like flying ARC enemy with devastating laser attacks
- Dolabra — a Legendary energy shotgun
- Canto — a Rare medium ammo SMG
- Surge Coil — a new deployable item
- Shredders added to all maps
- Matchmaking changes — the system now biases players with custom loadouts into fresh servers
On the technical side, the patch updated Intel XeSS to SDK 2.1.1 and AMD FSR to 2.1.0, improved texture streaming for lower-spec systems, and added a new HUD visibility option for console players. These are the kinds of rendering pipeline changes that can interact unpredictably with the PS5 Pro's enhanced GPU and boost mode.
The Crash Pattern on PlayStation 5 and Pro
The crashes aren't random. Players have identified several consistent patterns, and knowing which one you're hitting matters for picking the right fix.
Mid-expedition crashes are the most common. You load into a raid, play for anywhere from five to thirty minutes, and the game either freezes completely or dumps you back to the PS5 home screen with error code CE-34878-0. This is Sony's generic application crash code — it tells you the game process died, but nothing about why.
Loading screen crashes are the second most reported variant. The game hangs during the matchmaking-to-deployment transition, sometimes showing a black screen for 20-30 seconds before the console either recovers or forces a restart.
Full system restarts are rarer but significantly more alarming. Some PlayStation 5 and PS5 Pro owners report the console shutting down entirely and rebooting into safe mode. This suggests the crash is happening at a level that's destabilizing the system software, not just the application.
The common thread across all three patterns: performance mode on the PS5 Pro appears to be the primary trigger. Players running the game in quality mode report fewer — though not zero — crashes.
Why the PS5 Pro Is Disproportionately Affected
The PS5 Pro's enhanced hardware should, in theory, make games more stable — not less. But the reality of game optimization is messier than the marketing.

The PS5 Pro's boost mode pushes the GPU clock higher than the standard PS5, and games that haven't been specifically patched for Pro optimization can behave unpredictably under that extra headroom. ARC Raiders uses Unreal Engine 5, which already pushes the PS5 Pro's memory bandwidth hard with Nanite geometry and Lumen global illumination. When the Flashpoint update added XeSS and FSR updates alongside new enemy types and visual effects (the Vaporizer's laser attacks are particle-heavy), the rendering pipeline likely hit edge cases that only manifest under the Pro's higher clock speeds.
This isn't unique to ARC Raiders. We've seen the same pattern with other UE5 titles on PS5 Pro — the console's extra power sometimes exposes timing bugs and memory allocation issues that the standard PS5's more constrained hardware never triggers. It's a known challenge in the PS5 Pro development ecosystem, and studios that ship weekly patches (as Embark does) are especially vulnerable because each update is a new opportunity to introduce Pro-specific regressions.
Even before launch, the PS5 Pro showed signs of optimization gaps. During the beta, Digital Foundry-style analyses found the console running at a dynamic resolution that frequently dipped to 1080p, upscaled to 4K without PSSR support. The Headwinds update in January then introduced its own wave of instability across all platforms. The pattern is consistent: ARC Raiders' rendering pipeline hasn't been fully tuned for the Pro's hardware profile.
What Embark Studios Has Done So Far
Embark shipped Hotfix 1.22.1 on April 1 — two days after Flashpoint launched. The hotfix specifically targets "a crash affecting some players," but here's the problem: the patch notes are vague, and the fix appears to be primarily aimed at PC crashes.
The hotfix changelog is minimal:
- Fixed a crash affecting some players
- Xbox-specific patch to follow
No mention of PlayStation. No mention of PS5 Pro specifically. For a studio that typically ships detailed weekly patch notes breaking down every change, the brevity here is conspicuous. It either means the PS5 fix is bundled into the general crash fix and they didn't call it out, or — more likely — the PS5 Pro-specific issue is still being investigated and wasn't addressed in this hotfix.
Embark has been responsive on their social channels, confirming they're aware of the console stability reports. But responsive acknowledgment and a shipped fix are different things, and PS5 Pro players are currently in the gap between the two.
It's also worth noting that ARC Raiders has been dealing with infrastructure stress beyond just code bugs. Back in January, Embark confirmed coordinated DDoS attacks targeting their servers, which caused widespread matchmaking failures and unstable connections. While the current crashes appear to be client-side (your PS5 is crashing locally, not losing server connection), the overall stability track record has made the community less patient with each new issue.
Every Workaround Worth Trying
The community has been crowdsourcing fixes since the Flashpoint crashes started. Not all of these will work for every player — the crash has multiple potential triggers — but here's everything that's shown results for at least some people.

Switch to Quality Mode
This is the single most effective fix reported so far. If you're running ARC Raiders in performance mode on PS5 Pro, switch to quality mode in the game's video settings. Multiple players have confirmed this eliminates or significantly reduces crashes.
The trade-off is real — you're giving up higher frame rates for stability — but quality mode on PS5 Pro still delivers a solid 30fps with enhanced visual fidelity. If you're losing entire expeditions to crashes, the frame rate hit is worth it until Embark patches the performance mode issue.
Disable PS5 Pro Boost Mode
This is the system-level equivalent of switching to quality mode. Go to Settings > System > Console > Enable Boost Mode on your PS5 and toggle it off. This forces the console to run at standard PS5 clock speeds, which removes the variable that seems to be triggering the crashes.
The downside: you're effectively turning your PS5 Pro into a standard PS5 for this game. But if the alternative is unplayable crashes, it's a temporary measure worth taking.
Rebuild the PS5 Database
This is the console equivalent of clearing your browser cache — it won't fix a code bug, but it can resolve issues caused by corrupted data:
- Turn off your PS5 completely (not rest mode)
- Hold the power button until you hear two beeps (about 7 seconds)
- Connect your controller via USB cable
- Select Rebuild Database from the safe mode menu
This process can take anywhere from a few minutes to a couple of hours depending on how much data is on your drive. It reorganizes the database without deleting anything.
Reinstall the Game
Nuclear option, but some players report it works when nothing else does. Delete ARC Raiders completely and reinstall it. This ensures you're getting a clean install with the latest version rather than a potentially corrupted update stack.
Before you do this: make sure your save data is backed up to PS Plus cloud storage or a USB drive. ARC Raiders stores progression server-side, so your loadout and inventory should be safe, but better cautious than sorry.
Check for PS5 System Updates
Sony occasionally pushes system software updates that address compatibility issues with specific games. Make sure your PS5 Pro is running the latest firmware: Settings > System > System Software > System Software Update and Settings.
Use the Reconnect Feature
This doesn't prevent crashes, but it mitigates the worst consequence — losing your raid loot. ARC Raiders has a reconnect system that attempts to preserve your raid state when you disconnect unexpectedly. If you crash and relaunch the game, look for the "Would you like to reconnect?" prompt. Accept it immediately. Your character may still be in the raid instance, giving you a window to extract with whatever you'd gathered.
This doesn't always work — if the server instance has moved on or too much time has passed, you're out of luck. But it's worth trying every time.
The Bigger Picture: ARC Raiders' Stability Track Record
This isn't the first time ARC Raiders has struggled with stability after a major update, and the pattern is becoming a concern for a game that's otherwise earned its massive player base.

ARC Raiders launched in October 2025 and became a genuine phenomenon. The game sold over 15 million copies, hit a peak of 960,000 concurrent players in January 2026, and reportedly generates around 6 million weekly active users according to Nexon's financial disclosures. By any measure, this is one of the biggest games in the extraction shooter genre — bigger than many expected from a studio whose first game, The Finals, found a solid but smaller audience in the competitive shooter space.
But the Headwinds update in January was a rough patch. Frame rates on PC cratered from 190+ FPS to 40-60 FPS for some players. DLSS Frame Generation would break mid-expedition, disabling the upscaling entirely. Menu freezing, extended load times, and network lag compounded the technical issues. The community described the game as "nearly unplayable" within hours of that patch deploying.
Embark fixed most of those issues within a few weekly patches, and subsequent updates (1.18.0 through 1.21.0) were relatively stable. But Flashpoint has reopened the wound, and the PlayStation 5-wide nature of the current crashes makes it harder for the community to troubleshoot on their own.
The weekly patch cadence that Embark follows — shipping updates every Monday — is both a strength and a vulnerability. It means fixes arrive fast, but it also means every week is a new roll of the dice for stability. For a game where a crash can cost you thirty minutes of looted gear, that volatility hits harder than it would in a traditional multiplayer shooter where you just lose a match.
What to Expect Next
Embark's track record suggests a targeted fix will arrive within the next one to two weekly patches. The studio has been transparent about their development process, and the Headwinds crash cycle showed they can diagnose and resolve platform-specific issues when they're clearly identified. The PS5 Pro performance mode problem is well-documented at this point — the community has done most of the diagnostic work for them.
The more interesting question is whether Embark will implement a PS5 Pro-specific optimization pass. Right now, ARC Raiders doesn't appear to have a dedicated PS5 Pro enhancement profile — it's running the standard PS5 version with boost mode layered on top. A proper PS5 Pro patch that takes advantage of the hardware's enhanced GPU while staying within its stability margins would solve the recurring crash issue and deliver the performance uplift that Pro owners paid for.
For now, switch to quality mode or disable boost mode, use the reconnect feature when crashes do happen, and keep an eye on Embark's patch notes every Monday. The Flashpoint content itself — particularly the Close Scrutiny map condition and the Vaporizer enemy — is excellent. It's frustrating that the best new content in months is gated behind stability issues for a significant portion of the PlayStation 5 player base.
Embark has earned a lot of goodwill by building ARC Raiders into a 15-million-copy success story. But goodwill erodes fast when players are losing loot to crashes they can't control. The clock is ticking on a fix.
Sources
- ARC Raiders Flashpoint Patch Notes 1.22.0
- ARC Raiders Hotfix 1.22.1
- ARC Raiders Hotfix April 1 — MP1st
- ARC Raiders Bugs, Known Issues and Workarounds — BRGeeks
- Arc Raiders Server Lag and Stuttering After Latest Update — Red94
- ARC Raiders Beta Performance on PS5 Pro — TwistedVoxel
- Arc Raiders Player Count — Beebom
- Nexon Scores Breakout Hit as Arc Raiders Sells 12.4M Copies — Korea Herald
- ARC Raiders — Wikipedia

Founder of GGS Blog and Site Reliability Engineer at Box. I write about gaming, AI in gaming, and game development with a technical lens — 10+ years in software engineering, 20+ years as a gamer. My work focuses on what the tech actually means for players.
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