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Game Development

6 articles

Tutorials, engines, indie dev stories, and development tools.

Can a Solo Dev Ship an iOS Game in 2026 Using Only AI Tools? (Build Log, Day 0)Game Development

Can a Solo Dev Ship an iOS Game in 2026 Using Only AI Tools? (Build Log, Day 0)

Day 0 of a build log: I'm going to attempt to ship an iOS game to the App Store in 2026 using AI tools for as much of the work as possible. Today is reconnaissance โ€” what AI can actually do, what it can't touch, and three falsifiable predictions for the next checkpoint.

Ali Abdukarim|
13 min read
The Jobs Don't Come Back: What It Means to Be a Game Developer in 2026Game Development

The Jobs Don't Come Back: What It Means to Be a Game Developer in 2026

Over 45,000 gaming jobs have been cut since 2022, and 55% of those laid off still haven't found new work. The Skillsearch 2026 report puts human numbers to a crisis that studios are now describing as permanent โ€” and the people who built the games you love are the ones paying for it.

Ali Abdukarim|
12 min read
What Does a $200 Million Game Have to Sell to Break Even?Game Development

What Does a $200 Million Game Have to Sell to Break Even?

Three AAA live-service launches in April 2026 โ€” Pokรฉmon Champions, Crimson Desert, and Marathon โ€” are testing whether the industry's standard playbook for recovering from a rough launch can actually work at this scale.

Ali Abdukarim|
11 min read
Tencent Unveils VISVISE AI Suite at GDC 2026: From Days to MinutesGame Development

Tencent Unveils VISVISE AI Suite at GDC 2026: From Days to Minutes

Tencent dropped a full arsenal of AI game dev tools at GDC 2026 โ€” VISVISE turns days of animation work into minutes, MagicDawn brings AAA lighting to Godot, and ASI World can generate an entire SRPG from a single prompt. Here's what it all means for developers.

Ali Abdukarim|
12 min read
The Game That Had to Die Twice: Inside Arc Raiders' Wild Development StoryGame Development

The Game That Had to Die Twice: Inside Arc Raiders' Wild Development Story

Embark Studios just released a documentary revealing how Arc Raiders went from a free-to-play PvE hero shooter to the extraction game that sold 12 million copies โ€” and the painful resets it took to get there.

Ali Abdukarim|
11 min read
The Ultimate Guide to Indie Game Dev Tools in 2026Game Development

The Ultimate Guide to Indie Game Dev Tools in 2026

A comprehensive look at the engines, art tools, and platforms that indie developers are using to build standout games this year.

Ali Abdukarim|
10 min read