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[DEV]MAY 5, 2026·MAY 5, 2026

AI-Generated Smash Bros. Port Sparks IP Alarm

▸ THE LEAD

A developer claims to have ported Super Smash Bros. to PC using 100% AI-generated code in 25 days — and the preservation community is not impressed.

A developer called TheWizWiki released what they're calling a native PC port of Super Smash Bros., claiming it was "100% AI-generated" and completed in just over 25 days. The retro and preservation community responded with immediate skepticism — raising questions about code accuracy, whether AI-generated ports are safe to run, and the obvious Nintendo IP exposure. The speed claim is the part that matters most: 25 days to produce a port — if the timeline holds — that specialist decompilation teams spend years on is either a genuine benchmark for what AI-assisted reverse engineering can now do, or an accuracy disaster waiting to surface under load. Nintendo hasn't weighed in yet, but they have never let an unlicensed port exist quietly, and the "100% AI" framing adds a new legal dimension they haven't had to navigate before. Either way, this is the first high-profile test case for AI-assisted IP piracy, and the outcome will matter well beyond one Smash Bros. port.

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