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[GAMING]MAY 23, 2026·MAY 23, 2026

Warren Spector's Thick As Thieves Lands After Scope Cuts

▸ THE LEAD

Warren Spector's return to immersive-sim stealth shipped with two maps and a scrapped multiplayer pitch — promising bones, thin shell.

OtherSide Entertainment's Thick As Thieves — pitched for years as a Warren Spector-attached PvPvE stealth revival — landed on PC, PS5, and Xbox on May 20 to a cluster of 6.5–7 review scores. The scope-cut history is the actual review: the multiplayer pitch was scrapped to solo and co-op, the launch shipped with only two maps, and the campaign loops the player back through those same locations enough times that critics specifically called it out. The stealth fundamentals — light/shadow, AI awareness, gadget loops — are reportedly the strongest part of the package, which is exactly the part of an immersive sim that's hardest to fake. Everything around them looks like a game that was reshaped under cost pressure rather than designed at this scope from the start. It's the Warren Spector return the genre's fans have been waiting on, and the result is the textbook "good engine, not enough content" verdict that keeps following half-funded immersive sims.

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